showing 10 games

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Alien Breed 2: Assault Team17 Software2010 38thcentury 4thmillennium achievements airlocks alienbreed aliens ammomagazines androids asphyxiation assaultrifles biogrowth biotechnology bodyarmor bossbattles burning cliffhanger corridors dark dedicatedclient difficulty distantfuture distortedvision doors doors-automatic download elevators engineerprotagonist environmentalcontact episodic evilgenius explosiveobjects extraterrestrial fallbackweapon firearms flamethrowers friendlyfire future giantmonsters giants glowsuits grenades handguns healingitems independentaim indoors interspecificconflict keys lamp lasersight machineguns map mode-survival monsters mp-cooperative mp-survival netranking objectiveindicator oldskoolsecurity openal openended physx playerteasing radar rating-esrb-t recap reload-auto reload-manual restorepower robots rockets screenshake secrets sequelhook sequence-defend sequence-turret shallowwater shopping shotguns slowbackpedal spacecraft-location spacefaringage stamina stickysurfaces stungrenades suicideattackers temporarycompanions tentaclecreatures turrets unrealengine unrealengine3 upgradesystem voicechat wadsofcash walking weaponupgrades labelminimizeminimize
Aliens: Colonial Marines  Sega (Gearbox Software;TimeGate Studios;Nerve Software)2013 22ndcentury 3ormoreplayers aaa achievements achillesheelfoes airducts alienfranchise aliens alternateattack androids assaultrifles autosavepoints bink blindcreatures bossbattles cave chargers collectibles dark-limited deathpits detector developmenthell disposableweapons dynamicaccuracy elevators extraterrestrial fallbackweapon firearms firstpersonshooter flamethrowers future ghosttown gibs grapplers grenadecooking grenades grenadewarning grotesque handguns healthpickups healthregen healthregen-stunted healthwarning humanexperiments incendiarygrenades instantkillers intangibleallies interspecificconflict invisiblewalls juggernauts jumping lamp lostequipment lv426 megacorps mercenaries militantprotagonist militarybase militaryfiction motiondetector movie mp-cooperative mp-dm mp-dropin mp-escape mp-teams mp-undefined nofriendlyfire nooneleftbehind otherworld parasites physx playerprogression privatemilitarycompanies quake quicktimeevent rating-acb-ma15 rating-pegi-18 rating-usk-18 reload-manual researchfacility rockets ruins scaleform scientists score screenshake secondaryattack segmentedhealth sequence-escape sequence-stealth sewers shallowwater shotguns singledout soldiers spacecraft-location spacefaringage steampowered submachineguns suicideattackers swayinglevels thermalweapons titulargroup unlockable-costumes unlockable-items unrealengine3 upgradesystem voicechat volcanic walking walkingarmory wastedeffort wwise Aliens: Colonial Marines is a first-person shooter based on the Aliens franchise and a sequel to the 1986 film Aliens, the second film in the series. The events take place directly after those of the film. The player takes control of the United States Colonial Marine Christopher Winter who is part of a search and rescue team that has to investigate the space ship U.S.S. Sulaco and what remains of Hadley’s Hope to find out what has happened to Ellen Ripley, Dwayne Hicks and the rest of the team that was sent to Acheron (LV-426), a fictional location as one of the three moons of Calpamos, located in the Zeta II Reticuli system. The team arrives on the space ship U.S.S. Sephora seventeen weeks after the distress call by Hicks was sent out.

The single-player campaign consists of eleven missions. Gameplay is centered around shooting opponents and sometimes items in the environment require interaction to open doors and such to progress. Some of the included weapons are a pulse rifle, shotgun, pistol, RPG, flamethrower and smartgun. Sentry turrets can be set up to defend specific areas. The turrets, along with the flamethrower and the smartgun, are not permanently available but are reserved for specific sections. There is no limitation on the amount of weapons that can be carried at a single moment. There is a motion tracker to scan movement in areas 180 degrees in front of the character. Ammo and armour upgrades can be picked up along the way. A flashlight is used to illuminate dark environments and a welder is available to cut open doors. In additional there is an leveling/experience system unified for both single-player and multiplayer where the earned points can be used to unlock new attachments and aesthetic enhancements for weapons and the main character. Most of the missions are not played alone. There is a squad of AI-controlled team mates who assist. They act independently and their behaviour cannot be influenced by the player. Many missions take place inside the space ship, but also often outside. There are a few stealth segments where all weapons are removed and no sound can be made while walking through a large amount of aliens.

Opponents include famous xenomorph aliens from the first three films, such as the chestburster, drone, facehugger, queen, warrior and runner. There are also new types, such as a boiler that can explode and a crusher. Certain levels include encounters with human soldiers from the Weyland-Yutani corporation with a different interest in the colony. There are also a number of boss fights.

Multiplayer is available as a cooperative campaign for two (split-screen) or four (online) players. Competitive multiplayer modes include Escape, Extermination, Survivor and Team Deathmatch. Escape and Survivor draw inspiration for the Left 4 Dead series. In the first, four human players need to reach a destination, while in the second they need to barricade themselves and survive as long as possible. In both modes both sides (humans and aliens) are controlled by human players. Playing as xenomorphs, there is a large emphasis on using the environment to travel along walls, ceilings and through vents for unexpected attacks. Different types of aliens are available and these too have different customization options and attacks unlocked as the player levels up.***
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Bulletstorm EA Partners (People Can Fly;Epic Games)2011 adventurefiction aimmode alcohol alternateattack anticipatorysightings antiheroprotagonist assaultrifles berserkers bossbattles canyon carnivorousplants cave chapters collectibles colorofallegiance colossi combobonuses companion controlmalfunction cruelty cyborgs dam discoloredblood distortedvision drills elevators envcombat eviloverlord explosiveobjects explosives explosives-sticky falseending falselyaccused firearms firstpersonshooter gibs gimmick glowingeyes gore grenadelaunchers grotesque guidedweapons guidedweapons-pilot handguns healthregen healthregen-fast hotel humor-blue humor-toilet karmiccreatures lasso machineguns meleeweapons minibosses misfortune mode-scoreattack monsters mp-cooperative mp-survival multibarrelguns mutants nofriendlyfire nojumping npcfriendlyfire npcstrife outlawprotagonist overkill physx precisionrifles punk quake quicktimeevent radioactiveglow rating-esrb-m rating-pegi-18 redemption reload-auto reload-manual repulsion resort revenge robots rotaryguns ruins scenic screenshake screenstaining sequelhook sequence-timed sequence-turret seriocomedy shopping shotguns skipnoninteractive sliding slidingtackle slowmotion soldiers spacecraft-location spacefaringage spaceport splatter stranded stylebonus suicideattackers telescope titlementioned unrealengine unwieldyweapons vaulting walking labelimageminimize
Dead Space Electronic Arts (EA Redwood Shores)2008 2410s 26thcentury aaa achillesheelfoes acrostictext actionadventure alientechnology amalgams ammomagazines anatomicdamage arcwords asphyxiation augmentedreality beamweapons biogrowth bodyhorror bossbattles capacity-slots capacity-toolslots carnographic chargingweapons cipherlang cliffhanger clingers comic compositefoes damagemodeling dark deadengine deadspace dementia derelict diegeticui disclaunchers dismemberment elevators energyweapons engineerprotagonist erraticfoes everyonesdead extraterrestrial firearms flamethrowers future giantmonsters glowsuits gore grotesque gunclubbing hospital hud-explained hyperenemies industrial-setting infestation insaneprotagonist inventory inventory-supplies isolatedlocale itemglow juggernauts lamp lasersight limitedcapacity locationaldamage loot-random loot-unexpected meteoroids middleagedprotagonist monsters monstrouschildren movie mutants nocrosshair npcgenerators obligation openended otherworld outbreak plasmaweapons powertools publictransit quicktimeevent researchfacility savepoints scientists sequence-turret serious sessilecreatures shopping silentprotagonist silentvoid slobbery spacecraft-location spacefaringage spacesuit splittingcreatures stomping stranded suicide survivalhorror technomagic tentaclecreatures thermalweapons tinyfoes traproom unarmedfighting uncertainending upgrades-capacity upgrades-health upgrades-permanent upgradesystem weaponupgrades whispers zero-g Set in the cold blackness of deep space, the atmosphere is soaked with a feeling of tension, dread and sheer terror. In Dead Space , players step into the role of engineer Isaac Clarke – an ordinary man on a seemingly routine mission to fix the communications systems aboard a deep space mining ship. It is not long before Isaac awakes to a living nightmare when he learns that the ship's crew has been ravaged by a vicious alien infestation. He must fight through the dead silence and darkness of deep space to stay alive.
[EA [newsletter]]
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Dead Space 2  Electronic Arts (Visceral Games)2011 26thcentury aaa achillesheelfoes actionadventure arcwords asphyxiation assaultrifles augmentedreality biogrowth bodyhorror capacity-slots capacity-toolslots carnographic chargers chargingweapons childvictims cipherlang clingers containers dark deadspace deathfakers derelict diaries diegeticui difficulty direct2drive disclaunchers dismemberment doors doors-autoclosing energystations energyweapons engineerprotagonist erraticfoes extraterrestrial fanservice-tech flamethrowers future glowingeyes glowsuits gore graphicdeaths gunclubbing hallucinations healingitems hospital hud-dynamic hud-explained indicator-route industrial-setting infestation insaneprotagonist inventory inventory-supplies itemglow juggernauts jumpscares karmiccreatures lamp limitedcapacity limitedsupplies loot-random loot-unexpected lunatics mines monsters multilingual newgameplus nojumping npchiding objectiveindicator plasmaweapons postcreditsscene precisionrifles quicktimeevent rating-esrb-m recap recurrence-location redemption rewardingvandalism seamlessworld sequence-escape serialkey serious slobbery spacecraft-location spacefaringage spacestation spacesuit spawners spearguns splatter splittingcreatures stash stomping suicideattackers survivalhorror swarmers telekinesis temple train-location tripmines unarmedfighting upgradesystem visiblelasers walking whispers zero-g labelimageminimize
Dead Space 3 Electronic Arts (Visceral Games)2013 24thcentury 26thcentury aaa airlocks alternateattack augmentedreality carnographic clingers cooperation crafting crafting-weapons cutsceneinvulnerability dark day1dlc deadspace diegeticui difficulty dismemberment dodging doors eldritchabominations electricweapons elevators energyweapons erraticfoes extraterrestrial falseprotagonist fanservice-tech firearms future giantmachine gore grotesque hallucinations healingitems hud-explained insaneprotagonist inventory itemglow keys knockback lamp lasthope mines monsters mp-cooperative newgameplus nofriendlyfire openended optionaltasks perplayerloot postcreditsscene puzzles ragers recap reload-lossy reload-manual rewardingvandalism screenshake selfsacrifice shotguns silentvoid space spacecraft-location spacefaringage spacesuit spacewalking spearguns splatter stomping suicideattackers teamawareness telekinesis tumbling undefinedelements universalammo upgradesystem walking weaponcombining weapondesigning zero-g labelimageminimize
DuckTales: Remastered  Capcom (WayForward Technologies)2013 africa aliens anthroprotagonist automap birdprotagonist bonusstages captives dark-limited disney ducktales duckuniverse elderlyprotagonist fourfingers ghosts harmfultouch healthpickups hitmoderation hopandbop indulgence ladders lives luna mummies nohumans outlaws portals powerups rating-pegi-7 screenshake selfluminance skeletons skipnoninteractive spacecraft-location transylvania uvl-misspelledtitle uvl-searchelp uvl-tiein labelimageminimize
South Park: The Stick of Truth  Ubisoft (Obsidian Entertainment;South Park Digital Studios)2014 acknowledgedsilence alienabduction aliens blocking bossbattles bows burning censorship childprotagonist children classbased cleargame damageovertime difficulty druggies drugs enemyhealthdisplay energyweapons fasttravel-points forest gore healingitems humor-blue humor-dark humor-toilet ignoredvandalism inventory itemglow koalas ladders levelbasedeq metafiction minigames namelessprotagonist nonsense nudity optionaltasks postcombatrestoration protagonistdesigning quicktimeevent racism-speciesism radialmenu randomdamage rating-acb-r18 rating-esrb-m rating-pegi-18 rewardingvandalism secrets sewers silentprotagonist simongame socketables southpark spacecraft-location splatter stash statuseffects titlementioned titularlocale titularobject town turnbasedcombat tutorial tutorial-forced uvl-tiein vagrants virtualsocialnetwork labelimageminimize
Star Wars: The Force Unleashed  LucasArts2008 abilitydependencies actioncamera airdash aliens antiheroprotagonist armyofone bellyofawhale bloodless bossbattles canon cave chargedabilities chargedattack chasms combomoves cpplanguage cyborgs dashing deathpits destructibleenvironment difficulty difficulty-ingame doors doors-automatic doppelgangers download dynamicmotionsynthesis electrokinesis elevators enemyhealthdisplay energyregen epicpowers euphoriaengine giantfungi giantgastropods giants grappling havokphysics healthdraining healthpickups hostileflora invisiblewalls jumping knockback leveluprestoration lightsabers mecha meleeweapons midairjumping milessound multipleworlds mushroomforest mystics nofalldamage nohealthregen npcstrife objectiveindicator optionaltasks orphanprotagonist perspectiveflip powerthrow powerups projectiledeflection psychicpowers psychics quicktimeevent rating-esrb-t repulsion robots sciencefantasy scrapyard secrets serious skipnoninteractive spacecraft-location spacestation starwars starwars-skywalker swords tasteofpower telekinesis tentaclecreatures treachery treetoptown tunnels upgrades-abilities upgrades-permanent upgradesystem uvl-tiein walkers walking labelimageminimize
The Chronicles of Riddick: Assault on Dark Athena Vivendi Games (Starbreeze Studios;Tigon Studios)2009 5thmillennium achillesheelfoes aimmode airducts alarmers alcatraz ammomagazines assaultrifles autosavepoints backstabbing bodydragging bodyslamming bossbattles chroniclesofriddick dark deathpits demo dialog-sentences difficulty difficulty-ingame distantfuture doors elevators environmentalcontact escape explosiveobjects extraterrestrial falldamage firearms fullbodyawareness future grenades handguns healingstations healthregen healthregen-fast healthregen-stunted indoors interactivedialogs itemglow jumping keys killingblow ladders leaning ledges lightdousing locationaldamage lostequipment meatshield meleeweapons mercenaries mine monkeybars movie neutralnpcs npcspawning optionaltasks otherworld outlawprotagonist prison prisonbreak rating-esrb-m robots rotaryguns secrets serious shotguns skipnoninteractive spacecraft-location spacefaringage starbreezeengine stealth stealth-light stealth-sight stealthgame subterranean tutorial unarmedfighting visionenhancer voiceovers labelimageminimize
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